Opened 9 years ago
Closed 8 years ago
#702 closed enhancement (fixed)
Use skin features in BASE 3.4
Reported by: | Nicklas Nordborg | Owned by: | Nicklas Nordborg |
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Priority: | major | Milestone: | Reggie v3.0 |
Component: | net.sf.basedb.reggie | Keywords: | |
Cc: |
Description (last modified by )
BASE 3.4 introduces the possibility to install 'skins' to change the color scheme (see http://base.thep.lu.se/ticket/1890). This has caused some changes to the CSS rules that are applied to the generated HTML.
This is the second ticket in a pair of tickets (see #701) and aims at getting Reggie to use the installed skin were it is possible.
Change History (4)
comment:1 Changed 9 years ago by
Description: | modified (diff) |
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Milestone: | Reggie v2.x → Reggie v2.19 |
comment:2 Changed 8 years ago by
Status: | new → assigned |
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comment:3 Changed 8 years ago by
comment:4 Changed 8 years ago by
Resolution: | → fixed |
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Status: | assigned → closed |
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(In [3026]) References #702: Use skin features in BASE 3.4
Turned out that color codes was hard-coded in a lot of places. This has been removed and replaced with skinnable class definitions almost everywhere. I have left the regular grey-ish color for plates since we use a lot of other colors in several plate-design wizards to indicate pools, errors, etc. and making this skinnable would be very confusing. I have configured all printable protocols to not use skins.
After all this, there are still some elements that has no corresponding feature in BASE, so skins will have to include some Reggie-specific selectors as well.